VESTIGIA & THE VANISHED
Reality is a porous sieve. The Topsiders stay caught in the mesh of their smartphones and certitudes, but you were too lost, too peculiar, or too knowing to stay. You have slipped betwixt the floorboards of a world that raced by too quickly to notice.
"One day someone's walking around, going to work, alive ... and then... Nothing. The earth just... opens up and swallows them."
Welcome to the Underside - a realm of industrial rot and eldritch gods, where a Zigguraut's false sarcophagus may creak open into a lost victorian estate. Down here, the laws of physics are merely polite suggestions, and the river of time undulates like a Lamia through silt. Favors are the only coin that matters, and every Secret kept, a dragon's hoard.
When the light no longer claims you, who will you become?
II. Rules of the Under
THE SIEVE is a rules-light, marrow-heavy roleplaying game of urban shadows and ontological mystery. It is designed for speed, atmosphere, and the constant threat of letting slip your earthly tether.
Wits (The Knack)
Wits represents your sophisticated mental strength, social influence, and innate "Knacks." It is the attribute of the courtier and the survivor. It is how you navigate the strange logic of the Underside and hold your ground against entities that would see you erased.